FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square100linkfedilinkarrow-up1460arrow-down14file-text
arrow-up1456arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 months agomessage-square100linkfedilinkfile-text
minus-squarearchitect@thelemmy.clublinkfedilinkarrow-up1arrow-down17·3 months agoGatekeepers make things good by keeping those who aren’t serious out.
minus-squareAxolotl@feddit.itlinkfedilinkarrow-up7·3 months ago games mumble about keeping non-serious people out (You can just ignore non-serious people as they don’t affect you btw)
Gatekeepers make things good by keeping those who aren’t serious out.
mumble about keeping non-serious people out
(You can just ignore non-serious people as they don’t affect you btw)