• Grimy@lemmy.world
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    17 days ago

    They took so long to start that all the hype is gone. I’ve got anti-hype, I fully expect to be disappointed. It’s going to suck.

    • BigBananaDealer@lemmy.world
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      17 days ago

      that just means itll surpass expectations of sucking, instead of disappointing hype for not being perfect

    • aburrito@sh.itjust.works
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      17 days ago

      Genuinely, like, I know where the money went obviously, but what about the shear amount of time they’ve had to make anything, like what the hell was actually happening in that studio honestly

      • ryathal@sh.itjust.works
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        16 days ago

        Endless arguments about a new engine vs even more duct tape on the creation engine. Starfield was a tech demo of their latest updates.

    • StarryPhoenix97@lemmy.worlddeleted by creator
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      17 days ago

      Pretty sure the only reason they’re doing it is as a token move for some court order or something. I’m really not interested either. No hype for me thanks. I’d rather have an actual game then the nebulous promise of a game that’s going to be disappointing.

      Starfield was their last shot for me. They fumbled that.

    • Zahille7@lemmy.world
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      17 days ago

      Just wait until the official reveal and you’ll be back onboard that hype train in seconds.

      • bandanawearingbanana@lemmy.world
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        16 days ago

        The official teaser of TES VI had me hyped. However, the official reveal of TES VI teaser will be old enough to buy TES V in 4 years. By the time it comes out he could be buying TES VI most likely.

        People born the year Skyrim was released are almost old enough to drink.

  • Asafum@lemmy.world
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    17 days ago

    “And the elder scrolls VI is built on the elder scrolls IV engine”

    (Probably) Lol

      • mnemonicmonkeys@sh.itjust.works
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        17 days ago

        You say that as if Unreal Engine gets a ground-up rewrite for every single version.

        Code gets upgraded and adapted over time. And the Creation Engine is no different.

        • Pieisawesome@lemmy.dbzer0.com
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          16 days ago

          Yes and no. Bugs can be enshrined into core architecture where fixing bugs causes breaking changes.

          Fundamental changes will have wide sweeping effects. Old code can be difficult to manage changes in, “why is this the way it is? Is it integral? A hack?” Each change is now slower, harder, and requires careful planning

          Clearly their game engine is showing its age and needs some redesign. They are reaching the limits of what they can do within the current architecture.

          • mnemonicmonkeys@sh.itjust.works
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            16 days ago

            Clearly their game engine is showing its age and needs some redesign.

            Go play Starfield. The story may be bland, but they’ve crammed tons of updated tech in it, and it lived up to the claims of being the least buggy Besthesda release ever

      • zaphod@sopuli.xyz
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        16 days ago

        Elder Scrolls IV used the Gamebryo engine, which is the predecessor/basis of the Creation engine.

  • ms.lane@lemmy.world
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    17 days ago

    Hooray!

    but creation

    I’m ecstatic, other engines just aren’t moddable like creation, this is GREAT news.

    • Zozano@aussie.zone
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      15 days ago

      other engines just aren’t moddable like creation

      Thank fuck for that.

  • Aeao@lemmy.world
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    16 days ago

    What is pre-production? Did they already buy the snacks? Are they just thinking about starting?

    • MimicJar@lemmy.world
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      16 days ago

      Basically they’ve written the design document for the next game, which is why they can reveal the engine because that’s been decided on. It doesn’t mean they know the story yet, but they likely have a good general idea, because that would inform the design document.

      For example if the game needed jetpacks, but that wasn’t an existing engine feature, then they have a plan for jetpacks. And if you NEED jetpacks, you probably know roughly where they’re going to be used, so you have some gameplay/story ideas mapped out.

      But also a design plan and a finished product are very different things. You might plan for one thing, but create something very different.

      So the game is probably still 4-5 years away.

  • DupaCycki@lemmy.world
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    17 days ago

    For once I’m glad a game will be using Creation Engine. That’s how low Unreal has fallen.

  • jontree255@lemmy.world
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    17 days ago

    I mean this should surprise no one after how well the TV show did. Probably not coming till like 2036 and two more rounds of mass layoffs from Xbox.

    • MrNobody@lemmy.dbzer0.com
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      16 days ago

      2036 and two more rounds of mass layoffs from Xbox.

      Optimistic to assume only 2 more rounds of layoffs in the next decade, as opposed to next year or two.

      • jontree255@lemmy.world
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        16 days ago

        Well the second half of the Xbox layoffs that just happened are still coming. Not sure if we’re counting those as one or two separate ones.

        Shits fucked

  • Zahille7@lemmy.world
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    17 days ago

    Goddamn everyone here is so dismissive or apathetic, it’s a little disappointing and sad to see.

    I’m not 100% gung-ho about this or anything, but I’m pleasantly unsurprised and I’m gonna start building up a tiny bit of excitement for it.

    Like why can’t we just be kind of happy or excited that we’re gonna get more of what we like? Does everything really have to have some kind of negative connotation these days?

  • Scratch@sh.itjust.works
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    17 days ago

    Given the downward trend from 3 -> 4 (and from 2 -> 3 from what I hear) this is a game that will really need to impress before I consider picking it up.