• Yer Ma
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    429 months ago

    Google is a consumer not a designer, anything they want they just gobble up and regurgitate like an amoeba with the same sphincter for a mouth as it’s anus.

  • DebatableRaccoon
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    319 months ago

    Because games like that are attention-grabbing which leads to more potential of winning paying customers. Shame they aren’t very good at keeping projects going for more than 5 minutes.

  • @BowtiesAreCool@lemmy.world
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    149 months ago

    It’s wild to me how bad Stadia was. And say what you will about Microsoft and Xbox but their game streaming is honestly really impressive. You’re not going to win at COD or anything but I can play just about anything with no latency issues.

    • @lobut@lemmy.ca
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      109 months ago

      I have a friend that worked on Stadia. He said he couldn’t believe how little faith they had in their own system.

      My personal opinion is that almost everything about it seemed botched. Which was so strange because I think it was out during COVID and it seemed to be an ideal device when parts were expensive at the time.

      • @ByteOnBikes@slrpnk.net
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        49 months ago

        Google has a culture that rewards brand new ideas. Everyone at Google wants to be on the cutting edge of something new, and if your job was to maintain something, that was a demotion/missed opportunity.

        Things die at Google so frequently because why should an engineer shoot themselves in the foot by provide support?

  • @IsThisAnAI@lemmy.world
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    109 months ago

    Far easier to manage a few blockbuster deals than hundreds of smaller ones.

    Assuming the content depth is suitable (it wasn’t) those AAA games are more likely to bring in folks to try the service.