Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora’s Mask into a native port with many new features and enhancements.
But does it come with two thumbsticks support?
Play with a dual analog control layout like later entries in the series!
Well kinda, but the game didn’t have discrete control of the camera.
But buttons can be mapped to it. Comes preloaded with the c buttons mapped
I think there’s a few now and can’t remember which one of them I pulled, (probably this one)
But it is awesome! Excellent way to replay Majora’s Mask or experience it for the first time.
For OoT, Ship of Harkinian is better.
Does anyone know if there is a an open project to make more closely integated combined randomizers for OoT and Majora’s Mask from the decompiled versions?
The Ship of Harkinian OoT decomp team have moved on to 2 Ship 2 Harkinian for MM, which is rapidly catching up to this separate static decomp project. I’d imagine that once it is done the individual randomizer comes next, then combined.
If you don’t care about it running as a PC port, there already is a combined rando that results in an n64 rom.
I’ve played the rom multiworld randomizer and like it a lot! I guess my longshot hope, and I don’t know if it would be feasible even from the decomp, is a single-world entrance randomizer with similar items merged, and the ability to use OoT items in MM and vice versa.