I honestly think mobile ads in free games and other apps are some of the lowest quality piles of garbage I’ve ever had the misfortune to see, and they are constant. How did we get to this point? Where they are so horribly unbearable and yet so commonplace?

  • @Creosm@lemmy.world
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    3110 months ago

    The modern day mobile ad slop was the breaking point for me with ads, adblock is required now for viewing any website with ads.

    • @madcaesar@lemmy.world
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      610 months ago

      I have a pihole.

      Every time I go out onto LTE I experience the shittery that the rest of the world lives with every day. It is brutal. I have no idea how people do it.

      It’s funny, even sync for lemmy I never use it outside because it also has huge shitty ads. But on my network all is nice and clean!

      • Ghoelian
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        1110 months ago

        DNS adblockers are pretty effective in apps from my experience

          • @IsThisAnAI@lemmy.world
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            10 months ago

            As I commented earlier, pi hole and all DNS solutions will cause the game action itself to fail. As I understand only a faked response to the ad would work.

            • @Mixel@feddit.de
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              210 months ago

              This doesn’t have to be correct. If the game cannot resolve the ad URL it won’t get a stream of course you could implement a check for that but who tf is gonna do that. Right. Noone. You would have to build in the ads or use some other domains not on the blocklist to still give the user ads. And if it’s an online only game that displays ads you would have to resort to distributing them via your own domain but after all this is not likely to happen at all! So yeah. Could happen is just very very very unlikely

                • @Mixel@feddit.de
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                  210 months ago

                  I’m pretty sure I know what I am talking about I manage my own homelab and know this kind of stuff. sure I am not an expert but I still have experience in it. But your argument that nearly “all” of them have is just wrong. There are exceptions of course however not all Devs practically target a group that have a network wide DNS blocker installed. The amount of users would probably be way less than 1%.

        • @IsThisAnAI@lemmy.world
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          10 months ago

          Every game I’ve used utilizing the play framework detects if the ad was served. They will not grant the reward or complete the action. Unless there is a tool that fakes the response from Google’s ad network the game action will fail. I’m guessing you are just talking about not getting ads, which yes, is easy and trivial.

  • @Melvin_Ferd@lemmy.world
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    110 months ago

    I’ll show you how we got here. Ready for this.

    We should make the internet as toxic and hostile to anyone using ads as possible because soon as people make money online through ad revenue it will grow so large we can never stop it again among other problems like looking away content and enshitification. Digitally copy and pirate all things that make money through ads. Make them pay for stealing your time and making everything worse. Every time we see an ad, make 5 posts or comments about how that product or service or thing gave you cancer or stared a fire or is haunted. Chase the bankers out of the temple with a whip.

    And then people will say “but what about the content creators they need to get paid”

    You can’t have both. You cannot have people earning money online through ads and an internet where ads don’t become the sole driver of all things online.