• @WarmSoda@lemm.ee
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    1481 year ago

    Larian Studios does technically have a single shareholder in Tencent—which owns around 30% of the company. However, an important piece of context is that Tencent appears to own what’s called a “preference” share, meaning that Tencent doesn’t have voting rights when it comes to Larian’s decision making. The rest of the company belongs to CEO and Founder Swen Vincke and his wife.

    Interesting, did not know that.

    • @RagingRobot@lemmy.world
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      111 year ago

      This is great but my fear is that one day he will go public and not share the profits with the employees. I worked at a company like that. Said they would never sell until they did for a record amount that they didn’t really share with the employees.

    • @CosmoNova@lemmy.world
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      -611 year ago

      Few people do because Larian keeps lying about it. Part of me understands you don‘t go around telling people a Chinese government asset has big money in your company, given the ongoing genocide and all (speaking of toxic work environment eh) but it‘s publicly accessible information anyway. They‘ve been so consistently dishonest about it that I can‘t take them all that serious about anything anymore. Because alternatively to lying they could just… shut up and keep making great games. They don‘t need that sugar coating.

      • wootz
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        1 year ago

        Did you not read the article?

        Tencent own preference stock. They could sell their stock, which could potentially harm the company, but they hold no voting rights and carry no decision making power.

        I am not a fan of China, nor Tencent, but spewing bile without understanding the context does NOT help this discourse.

          • @Zacryon@feddit.de
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            1 year ago

            It would be bought. That’s how stocks work. If there is a promising company, there will be interested buyers.

            • @AngryCommieKender@lemmy.world
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              -21 year ago

              Well, penny stocks exist. It’s possible that Tencent suddenly liquidating their 30% share could bottom out the share value temporarily. If the market decided that Tencent liquidating their holdings was a sign that the company was going under, that should drive the price down, correct?

        • @CosmoNova@lemmy.world
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          -91 year ago

          It’s so irritating to see how eager people come to defend Larian on their lies every time someone calls it out. You’re acting like I said Tencent has Larian on the leash. I mean you’re not even disagreeing with anything I said. Tencent holds shares. They are shareholders, as the article states. Maybe read it again? Do you also claim Larian didn’t receive funding from Tencent? Because Larian was very vocal about not receiving any funding, playing dumb when people wondered how Larian even made such a huge game.

          Rumors have it Hasbro’s gonna sell D&D and Tencent is the most likely buyer. We’ll see how much of Larian’s soul will be left when they get approached to make a huge D&D mobile gacha or whatever Tencent comes up with.

          • @TJDetweiler@lemmy.ca
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            51 year ago

            I’m getting whiplash from your logic. You just accused another user of acting like you said tencent had larian on a leash, which we can all agree is not true. Then you go on to say Larian is going to lose its soul when tencent approaches them with a gacha game, as if larian would take them up on this like Tencent has any say in what Larian does.

            Also, Hasbro isn’t selling DnD. Tencent is attempting to buy adaptation rights to the DnD IP, which may not even be true. By all accounts, WotC is the most profitable division of Hasbro. Sounds like you read another headline and didn’t read the article…

            https://www.forbes.com/sites/jamesfarrell/2024/02/01/dungeons--dragons-publisher-denies-selling-game-to-chinese-firm-heres-what-to-know/?sh=18d6d6b65159

            • @CosmoNova@lemmy.world
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              -21 year ago

              No, I am saying Larian will do it on their own accord rather than losing out on money in the end. It‘s a tale as old as the gaming industry. We‘ve seen so many downfalls that parallel this pattern and if they‘re already this dishonest at their peak, then I‘m really worried how bad it will be when they‘re at the bottom. Even CDPR didn‘t show nearly as many red flags prior to the Cyberpunk debacle.

              Oh yeah if Habro says so it must be true… boy oh boy.

    • @echo64@lemmy.world
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      301 year ago

      Okay, but where’s that money coming from? Someone has to upfront pay for things. Larian are lucky, they have a majory investor that was not looking for any control, they released in early access and had runway money from previous projects to go with. They are the exception, not the rule, unfortunately.

      Publishers no longer publish third parties for the most part, so everyone who isn’t a subsidiary of a large company has to find funding somewhere.

      • @surewhynotlem@lemmy.world
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        161 year ago

        Indy studios exist and some self fund. They’re not going to be releasing AAA games, but they’re not expected to.

        But yes, if you want to create the game equivalent of an MCU film, you need significant starting capital.

        • @echo64@lemmy.world
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          1 year ago

          It’s worth noting the vast gulf we are talking about here between the “self funded” indie studios and even A games, not even AA, just A.

          The self funded indie game made by one person in their spare time that 200 people play (and occasionally a standout hit that 8 million people play) really isn’t under contention here. We’re talking about the responsibilities when starting a business.

          We are not talking about making an AAA game, an equivalent of an MCU film (as those are limited to the deep pockets of large companies).

          Most companies that aren’t making AAA games, are also taking funding because people have to make rent, and workers deserve to get paid a wage.

      • @gapbetweenus@feddit.de
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        91 year ago

        You want tell me that to run a good business, one has to be able to negotiate preferable terms with investors?

        • @echo64@lemmy.world
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          21 year ago

          If the implication is that they should be negotiating better terms. Well, good luck with that. I’ve been a part of many teams involved with investor negotiations. You need their money a hell of a lot more than they need your teams risk.

          • @gapbetweenus@feddit.de
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            11 year ago

            I don’t say it’s easy. But if you want to make a good creative product you have to be able to keep the creative control, that is part of your job and what makes realization of creative ideas, especially on big scale, more difficult. It’s the same with other creative media like movies.

            • @echo64@lemmy.world
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              31 year ago

              I’m saying it’s not just “not easy”, it’s impossible unless you are an already established entity that has some cards to hold in negotiations.

              Put yourself in the position of a new company, you’ve a great idea, a great team. How are you going to fund development in 2024?

                • @Telodzrum@lemmy.world
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                  41 year ago

                  Spending well over a decade pushing out moderately successful shovelware on consoles before crowdfunding D:OS and its sequel, which provided enough of a portfolio to attract the CCP’s money and allow for the development of BG3.

  • @bozo@lemmy.world
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    1 year ago

    Building games that are actually fun is going to make you the most money, that’s it.

    Say it louder for the publishers in the back.

    It’s infuriating how game design is devolving into engagement treadmills instead of simply being fun, concise experiences. The industry needs more Hi-Fi Rushes and less Suicide Squads.

  • FenrirIII
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    231 year ago

    I don’t really enjoy their games, but I love them as a studio

  • @Flumpkin@slrpnk.net
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    201 year ago

    The problem is publishers and the huge risk you’re selling to create a hit. You still have shareholders. Those who take the risk in financing a game development and those who own the IP.

    Unless you got extremely lucky and can gamble with your own cash you always have shareholders in game development.

  • Primarily0617
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    -771 year ago

    every company has shareholders, including larian studios

    you can’t set up a company without specifying shareholders

    • @Wodge@lemmy.world
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      641 year ago

      No they don’t, and you can totally set up a company without shareholders. LLCs have no shareholders for instance.

      • @Telodzrum@lemmy.world
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        41 year ago

        An LLC or any other corporate structure can have shareholders. It all depends on the structure laid out in the organizing documents. You may have meant private companies don’t have shareholders, but even that isn’t the case.

      • @just_change_it@lemmy.world
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        -56
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        1 year ago

        shareholders…owners… who cares about the vernacular. There’s always the ownership. An organization of any size is only as good as it’s current ownership.

        People grow old and eventually die. When ownership passes on from someone who isn’t in it for the money to someone who just wants money… even the greatest of organizations can and will fall. I just hope to christ Gabe Newell’s successor(s) are in line with his actions.

        • @Wodge@lemmy.world
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          231 year ago

          shareholders…owners… who cares about the vernacular.

          Turns out, quite a few people when those words are describing very different things.

          I just hope to christ Gabe Newell’s successor(s) are in line with his actions.

          This is how I know that you don’t know much at all. GabeN has changed valve from being a game developer making amazing things like Half Life and Team Fortress 2, to microtransactions and no games. A continuation of what Gabe is doing is pretty much in line with the rest of the industry, except NBA 2k4 would be the last one and it would have microtransaction DLC for the next 15 years.

          • @just_change_it@lemmy.world
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            -11 year ago

            Okay, I know nothing at all!

            Hope you enjoy your Steam game library being ripped out of your hands or a forced subscription or recurring purchase or mandatory timed video ads showing up whenever someone who can make decisions for the future of the Valve LLC believes that is the right decision.

            The fact is, whoever has possession (e.g. OWNERSHIP) of the decisions for a company can choose to do this, to not do this, or to do something else, or nothing at all. Inevitably decisions by whoever owns that control will change from the predecessors and eventually someone or some combination of someones constituting the deciding majority will sell out. No one lives forever.

            • @Wodge@lemmy.world
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              11 year ago

              Epic Games Store, Gog, UPlay (or whatever ubisoft’s is called), Origin/EA Downloader have all not done this and yet they’re not controlled by Gabe Newell.

              Fact is that steam, no one else, started the road down the licensing and not ownership of games path we are firmly on with regards to PC.

              Most PC’s don’t even have a disc drive any more, it’s all downloads.

              And Gog is the only one that still allows ownership and not licensing of software.

              So yeah, you do know nothing at all.

              • @just_change_it@lemmy.world
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                1 year ago

                “hurr durr nobody else has does it yet so clearly it can never happen”

                Nobody else has 70%+ market share. The others are all competing for a bigger slice, they can’t afford to be predatory.

                The market leader can and the rest will follow suit. Haven’t you seen overdraft charges (just now having laws change…decades after becoming a problem), minimal interest rates on savings accounts, ads in streaming services across the board (netflix wasn’t first but the second they did it prime announced it), a reigning in of account sharing based on IP addresses for streaming services (happening across the board after a couple of big players did it)…

                I get that you just can’t imagine a world where your game library is RIPPED out of your hands after a 30 day notice of service changes… i’ve seen it happen time and time again for various platforms and games. Digital services can and will fuck you eventually.

                Signed: Hellgate London lifetime subscription holder

          • @just_change_it@lemmy.world
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            1 year ago

            I’m sorry my opinion and analysis of these things is different than yours. I guess the difference between you and I is that i’d rather us both have a chance to voice those opinions rather than simply silence what you do not believe in.

            I’m not following any dogma or parroting a political party line… i’m not being a fanboy either (which is very dogmatic.) Are you?