Warthunder
As someone who recently installed it, it took all of 20 hours to realize there’s either no or minimal MMR and I said fuck this.
Can confirm. I have been playing since the beta and I hate it, yet I keep coming back…
yeah. keep donating to russian businesses.
They need help. It’s literally the topic.
In case someone would like to know: I took this screenshot from the leaf blower revolution’s steam page
Wtf… The review gets a whole other dimension with this knowledge… It’s more the “help me” of an addicted now…
What did you think this was – with 3750 hours of playtime on record?
Somebody grinding hours…
which is different to addiction how?
Grinding hours on steam aka using s.a.m. , archi steam farm or similar programs to emulate playing the games for hours while the games are actually not running.
Yeah, like DNU said, something more grindy. Or something difficult. So more like PoE where you can play thousands of hours without seeing everything or knowing everything. Or like Black Desert Online with its afk mechanics. Or a game with a lot rng like dwarf fortress or rimworld.
Or speedrunning stuff. But some kind of idle… 😅 indeed unexpected.
Well maybe it is because said games are my timesinks… Even though I haven’t played any game as long as he/she did.
Just one more turn, man. That’s all I need. Then Ghandi will pay. C’mon man I’ll go to sleep right after, I promise.
Path of exile? Never played it but seems right.
Pure addiction. Pls help.
Clearly this is just Vim being launched through Steam.
Maybe you should :q your attitude
:q!
sudo vim /chumps/bin/lm_old
gg
dG
:wq
I’m not familiar with gg and dG commands, and when I try them on a text file in vi it says they are not valid command. What should they do? (maybe they are specific to vim, but I only have vi, it came with the os and it’s good enough for me).
Also, :x is WAAAAYYY faster (lol) than :wq 😛
Sorry I use them all the time on your mum I figured you would have known
Why? I’m not my mum. Looks like you are not even good at explaining the jokes. Not a surprise, she was not impressed either.
What!? Are you serious? She texted me later and said “Don’t bother coming over again” and I honestly took it as having satisfied her so thoroughly that all she needed was one time with me!?
Also in vim “gg” navigates to the beginning of a document (remember it as the opposite of “good game”, you are at the beginning). “dG” deletes to G the end of the document, G being the opposite command to gg in that it brings you to the end of a document.
:wq of course means write and quit
Elite: Dangerous has lots of players that complain all day and play all night. Probably EVE too
I found Elite: Dangerous incredibly cool. How many chances will we get to explore some version of our solar system? I know the game feels empty, but I found it relaxing for the same reason truck simulator is relaxing, just cruising and enjoying the scenery
EVE Online
satisfactory
Escape from Tarkov… Fucking hate that game!! I’ll be on tonight 7pm central if anyone wants to team up.
Starfield. People played for 700 hours then wrote a bad review then play for another 300 hours . Bro if you put 1000 hours into a game there was obviously something you liked about it.
“I hate ____ it’s my favorite game”
Overwatch :(
i hate everything that pisses me off for 1000 hours
It’s a great example. Starfield (like other BGS games) does a lot of things well that few other games do at all. So it’s frustrating when they put out a game that is pretty mediocre outside those few strengths, and also your only real option for scratching those particular itches.
I’m not sure many of those people exist. Most of the bad reviews I would imagine came from people that put 1-10 hours into it.
Your comment got me curious, so I did some digging. Unfortunately Steam caps out filtering reviews at “above 100”, so I couldn’t find a way to get data on the difference between 100-200 hour players vs 500-1000 hour players for example. But I broke it down by 0-24 hours, 25-49 hours, 50-99 hours, and 100+ hours to see the results.
Unsurprisingly, folks who played it for less than 25 hours liked it the least, with an average of 50% positive reviews. This is also the largest sample size by far, accounting for 51,686 of the roughly 140,000 reviews.
More surprisingly however, the next three data sets (25-49, 50-99, and 100+), order themselves naturally from “most positive sentiment to least”. Essentially, the longer you play it after 25 hours, the more likely you are to rate it negatively.
Breaking it down:
0-24 hours: 50% positive reviews out of 51,686 players.
25-49 hours: 69% positive reviews out of 34.644 players
50-99 hours: 64% positive reviews out of 30,775 players
100+ hours: 61% positive reviews out of 22,800 players.
Oh, and because I just reread your comment, I checked out the 1-10 hour players as well, and your guess there was accurate. 40% positive reviews out of the 27,316 players in that range.
And given that there were more negative reviews in the 0-24 hour range than reviews from people who even played it for more than 100 hours, I would say you were mostly right about the guess that players who played it for a very extensive time and reviewed it negatively were a minority. Even if that minority was made up of about 8,900 reviews, or roughly 6.3%.
While this is far from a “definitive scientific test”, the data on Steam seems to indicate that among people who liked the game enough to put significant time into it, the more they played, the less likely they were to rate it positively.
Dwarf Fortress
Tell me about your favorite dwarf
She died doing what she loved - building an intricately smoothed Elf caravan killbox, decoratively carved with masterwork pictures of dead trees.
Tragically her lover pulled the lever while she was still inside.
I’ve put in over 2,700 hours into Oxygen Not Included, so that’s my vote.
Edit: Oh dip, I just looked it up and I’m slightly over 2,800 now :/
Yeah I just wish the lemmy ONI community was a bit more active. I should be above 2K hours in now too, and I haven’t won yet. My current run I’m trying to get up to 20 dupes while also trying my first attempt at something magma power.
Longest I’ve ever gotten was 1114 cycles, and I haven’t won yet either. You don’t win, you just do better each time…
This was unexpected and fantastic, what a game
I tell people it’s the funnest game you’ll ever hate. It’s cathartic as hell when everything is running smoothly, but it just takes one little bump to throw everything off.
I put 200+ hours in on my steam deck… originally I was looking g for a fallout shelter type game, but more depth, I had no idea what I was in for
Just finished Home Sweet Home an hour ago. 😎
Yes! Chemistry industry mod added so much.
Wish rocketry didn’t suck.
Warframe
Every time I go to try it. “Tf do all these words mean?” I have no idea what is going on. I need to sit down with a guide or something. But got distracted by ESO and was able to dive in immediately so I guess it’ll be 20 years before I repeat the process.
There’s a steep learning curve as far as the basics go, but once you level up a frame, a couple decent weapons and some basic Mods (stat-up accessories), it might get you for good. I played if for years and it was pretty fun.
One of the big stumbling blocks is that level up by itself doesn’t do anything but open up slots for Mods, it doesn’t increase your stats. You need good mods and to rank them up to actually get stronger.
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Rimworld for me. I would only end a session when shit hit the fan.
How has no one said WoW, so much time lost
Is the time really lost if you got a ballin new mount and ledendary weapons and have perfected your spe- yeah i should go touch grass :/
The day I quit that shit, such a huge burden lifted off my shoulders. I felt the same with Ragnarok Online before that and a stupid gacha a couple years after WoW. But nothing was as strong as the WoW quitting experience. No more chasing that rare spawn. No more soloing the old raids weekly on multiple characters in an attempt to get that 1% drop mount or a missing transmog piece. No more dailies. No more arena/bg capping. No more stupid farm. No more relisting AH items every hour to undercut competition during sleep hours. No more gearing Alts so they can join main raids in case one is needed.
The only thing I miss is the gruesome rigor in our attempts to get realm first on an insignificant, casual pvp server, just to stay in top1000. 5/7 raid nights. 6PM to drop dead. But lots of booze and banter on TS. Fun times.
It’s not a game, it’s a lifestyle.