• XbSuper
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    2 years ago

    So basically all things that should’ve been there on release. Really glad I only played the demo and haven’t wasted money on this game yet. Although it sounds like it might finally be at a point worth playing.

    The haptic feedback and trigger intensity is huge, those were major turn offs during the demo.

    • @Essence_of_Meh@lemmy.world
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      12 years ago

      Better late than never.

      I’m just glad accessibility options are slowly becoming more common in games - hopefully CDPR will take it to heart and include them on launch for their next release.