Either it didn’t teach you anything at all, or it taught you the most irrelevant parts of the game.

    • @PenguinTD@lemmy.ca
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      32 years ago

      There are actually plenty tutorials, but because of the open exploring aspect, players aren’t visiting those tutorial spots that the dev anticipated. They nudge you a bit using the enemy levels, but it should have covered more during the prologue.

      • EvaUnit02
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        12 years ago

        I politely disagree. Baldur’s Gate III teaches you absolutely nothing about its rules and systems. You are expected to discover the rules and systems on your own. Things like crowd control, the actual numerical advantages of height, and repositioning while in dialog are never explained.

        It is the most frustrating aspect of Larian games, imo.

    • @misserror@beehaw.org
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      2 years ago

      I’ve found that bg3 is pretty bad at telling the player things. Such as why you have a advantage or disadvantage on attacks. Another example is I had to search on the internet to figure out what concentration saves against. I know now that I can hover over things in the combat log to see the rolls. But you wouldn’t really know that unless you have played rpg’s like dnd before. It should tell you in a tooltip for concentration.