So, started playing freedom unite recently and I have a massive skill issue. Any advice you can give? Is my first monster hunter game. Especially in quests where you have to kill a big monster I just get bodied. Tried out lance, longsword and dual swords.

    • Donn
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      2 months ago

      Time to learn the claw grip, either on PSP PSP claw grip or if you’re emulating emulating claw grip

      • sleepybisexualOP
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        12 months ago

        I’m emulating, but its an rp4. How do I claw. Anything pics don’t show?

        • Donn
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          22 months ago

          Claw = use the side of your left index finger to control the d-pad camera. Left thumb still on stick to move, and your middle finger takes over the shoulder button. For the record, the claw isn’t really a fond memory (to me at least), even if it’s a funny one.

          If it were me, I’d just remap the right joystick to the d-pad so you can spare your fingers the pain!

        • Donn
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          12 months ago

          Do you have other MH experience?

          Longsword was a lot simpler in Unite so that’s a good medium-weight weapon that you can dodge easily with.

          Sword n shield is very beginner friendly for its item usage while wield (very important while learning how to paintball consistently or learn the timing windows for healing)

          Hammer is great for learning because it has more low-commitment attack options than other slow weapons while you learn your openings

          • sleepybisexualOP
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            22 months ago

            No, my first mh game. A big part of my issue is camera while dealing with fastish monster. Mainly the ice totally not a velicoprey but ice. They spawn in groups and when they jump I can’t camera so keeping track is hard.

            • Donn
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              12 months ago

              iirc, Unite had an option that toggled whether moving forward was relative to the camera vs character orientation. If you remap the camera to the right stick, it’s way easier to circle-strafe. The left shoulder button is more ideal for sharp turnarounds, like if a mon charges past and is 180° behind you or after dodging