@simple@lemm.ee to Games@lemmy.worldEnglish • 4 months agoAge of Empires designer believes RTS games need to finally evolve after decades of stagnationwww.videogamer.comexternal-linkmessage-square37fedilinkarrow-up1204arrow-down17
arrow-up1197arrow-down1external-linkAge of Empires designer believes RTS games need to finally evolve after decades of stagnationwww.videogamer.com@simple@lemm.ee to Games@lemmy.worldEnglish • 4 months agomessage-square37fedilink
minus-square@PapstJL4U@lemmy.worldlinkfedilinkEnglish1•4 months agoRTS always requires micro - it’s real time. If micro is not required, strategy is not requires in an RTS.
minus-squareVindictiveJudgelinkfedilinkEnglish2•4 months agoMicro is actually tactics since it’s on the level of a single engagement. Strategy is more about the game as a whole, like scouting and map control.
RTS always requires micro - it’s real time. If micro is not required, strategy is not requires in an RTS.
Micro is actually tactics since it’s on the level of a single engagement. Strategy is more about the game as a whole, like scouting and map control.