• Justagamer
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      166 months ago

      A better way to put it is story driven games sell. Mobile and MTX games sell better.

      • @Womble@lemmy.world
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        66 months ago

        A small number of mobile games sell better make obscene money, the vast majority make a pittance or lose money. But corporate types cant stop salivating at the thought of being the ones to own the next candy crush, so they’d rather take a shot at that than produce something with merit that will likely make a reasonable return.

      • mosiacmango
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        -16 months ago

        2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn’t mean half life isn’t story driven.

        • @Kecessa@sh.itjust.works
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          16 months ago

          Never said it isn’t, I said story isn’t the thing that made it and Valve popular.

          I’m old enough to remember when it released, story wasn’t the focus.

          • @Klear@lemmy.world
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            36 months ago

            I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.