Warhammer 40,000: Space Marine 2 dev Tim Willits explains why the game was able to achieve massive success when so many big budget games have failed lately.
We’re in here talking about how big budget games are making the industry unsustainable, and after Infinite came and went without making a huge splash, you think the next one ought to be even bigger?
Halo as an open world is fucking awesome. I love Infinite.
The next step, in terms of budget and computing power required, which I eagerly await, is a massively multiplayer co-op Halo:
That’s probably gonna require billion dollar budgets and quantum computers to pull off, but it’s coming. And I can’t fucking wait.
Planetside already exists. Just do that and scale up to more planets
Planetside blows
We’re in here talking about how big budget games are making the industry unsustainable, and after Infinite came and went without making a huge splash, you think the next one ought to be even bigger?