• Chloyster [she/her]M
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    309 months ago

    I feel like short of making it free to play and having a complete art style rework this game doesn’t have great hopes of ever being relevant. I mean from what I’ve gathered the gameplay itself is decent to good. But yeah they just misfired so hard with this.

    Despite it all, I feel bad for the majority of devs who spent so much of their life working on this and who are likely going to be out of a job. Of course I don’t know anything about the inner workings, but I’d be willing to bet it’s not most of their fault’s that sony had been pushing so hard for live service stuff under their former leadership

    • mosiacmango
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      9 months ago

      I think that’s common in gaming development. You work on a project until it’s done, then pivot to another or get let go.

      The game bombing likely doesn’t help but I expect most devs involved expected this. Apparently development ran 3-4 years, which is a good time to leave a job in tech generally, if not earlier if you want to maximize income.

    • Feydaikin
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      9 months ago

      Don’t feel bad for them. Firewalk Studios may only have Concord to it’s name, but the Devs are all from Bungie and Activision. That should already ring some alarm bells.

      They knew exactly what they were doing. They are the ones that sold the idea of Concord to Sony. For once I doubt Sony had to push for any of the bad decisions.

      They didn’t waste $100 mill+ and 8 years development time on a random passion project. This was designed for a single reason, to make money in ridiculous amounts. To squeeze every penny out of kids and their parents.

      I can’t feel bad for anyone that worked on something like that when it fails.