• @RightHandOfIkaros@lemmy.world
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    1 year ago

    Its two seconds for the benefit of 5.1, so the people that have it can benefit. And the people that don’t can upgrade later.

    • missingno
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      761 year ago

      Bear in mind that Kirby Air Ride came out in 2003, on a console that’s only meant to be hooked up to CRTs. How many users back then do you think would’ve had access to this feature in the first place? Or would still be playing this game if/when they upgrade later?

      • @RightHandOfIkaros@lemmy.world
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        -401 year ago

        It was uncommon, but not so uncommon that it didn’t warrant being added to the game. Especially when Dolby was handing out licenses like candy apparently. I would imagine it was cheap to get a license, and would make some sense why Air Ride wouldn’t have it. Air Ride is my favorite Kirby game, but even I recognize that Air Ride is probably one of the lowest budget Kirby games.

    • @theareciboincident@lemmy.dbzer0.com
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      491 year ago

      The problem people have with your argument is not the existence of 5.1 surround sound.

      Nor is it that the vast majority of households can’t afford a properly tuned surround sound setup instead of haphazardly throwing speakers around which arguably creates a worse experience than stereo.

      It’s that the Dolby implementation requires publishers to license it and pay for an unstoppable ad that plays before every session, while benefitting only the petit bourgeois.

      Notice how you reverted so quickly to your capitalist brainwashing. May be a good inspiration to see what other ideologies have been implanted into you.

        • @Signtist@lemm.ee
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          251 year ago

          Negative change worms it’s way in through small defeats. The first DLC’s were a small price for a lot of content, the first YouTube ads were only a single ad that was just a few seconds long, the first video game preorders came with amazing rewards, etc. When you allow for 2 seconds, then what’s 3 seconds? What’s 4, 5, 6? What’s 30 seconds? What’s 2 minutes? We’ve seen examples of this all throughout capitalism’s history; to ignore them is, well, ignorant.

        • @essteeyou@lemmy.world
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          -341 year ago

          Not only is it just 2 seconds, but it’s 2 seconds while the game is no doubt being loaded into memory while it plays anyway.

          This is like whining about the Pixar animation that plays before all of their movies (for much longer than 2 seconds).

          • missingno
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            241 year ago

            Gamecube doesn’t have enough RAM to preload everything at startup like that, you have to go through the menus and pick a game mode and map to load.

            Surely if it needed that startup load anyway, then Sakurai wouldn’t be saying he turned the license down in order to get players in the game faster. I’m going to trust Sakurai’s word here!

            • @essteeyou@lemmy.world
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              1 year ago

              Sure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it’s not the benchmark for a reasonable amount of memory for anyone.

              Edit: apologies, I forgot we were talking specifically about a GameCube game.

          • @RightHandOfIkaros@lemmy.world
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            -291 year ago

            I would understand the complaint if it was longer, like 5 or 7 seconds long for just the Dolby logo. But its not.

            Like, if seeing a logo for two seconds bothers you that much, better close your eyes when driving riding the bus walking around town, otherwise you might see a dreaded billboard or advertisement.

            • Psychadelligoat
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              211 year ago

              Gonna just completely ignore that said 2s is otherwise unneeded so you can feel like you still have a point, hm?

              Seeing an ad while walking does not require me to stop what I’m doing and wait for the ad. Putting an unstoppable ad in your pre-game logo does

              • @RightHandOfIkaros@lemmy.world
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                1 year ago

                Loading screens in a game take longer than two seconds and don’t have the benefit of running one time before the game starts and adding surround sound support. So you would rather be greeted with a black screen as a game with less features loads instead?

                Great idea.

            • @Khanzarate@lemmy.world
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              61 year ago

              My state banned billboards for the same reasons.

              It’s a really good reminder when I’m ever in another state that things like that just… Aren’t needed.

              The advertising thing is a slippery slope, and it’s OK for people to draw the line for how far down the slope they’re willing to go higher up than you would. It’s also OK that your line comfortably holds a 2-second ad.

              No position here is unreasonable, and everyone should keep that in mind.

    • @hoshikarakitaridia@lemmy.world
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      221 year ago

      So many assumptions here.

      Let me refute them through educated guesses.

      • most people don’t have anything other than stereo
      • most people don’t want anything other than stereo
      • not everyone has the money to even get a decent TV, let alone 5.1 or God forbid 7.1
      • Kirby does not focus an people with high end playback devices. It’s traditionally a kids game.
      • 2secs Everytime you open the game can add up and be really annoying. Especially for kids, which are the core audience.