Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.
Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.
You also have the benefit of years of development for SoT that has brought features, QoL improvements, and invite-only servers.
Originally the game was very super pvp oriented and there was no way for you to get out of the open world. A few
yearsmonths ago they implemented private invite-only servers where the reward amount was reduced but it allowed players a secluded area to focus on their own thing instead of worrying about being harassed by a maxed out galleon crew coming after them.It’s actually a really fun game overall, even when you’re fighting people. I used to roleplay as a pirate, and our ship was called the Salty Swallow.
“You’ll never forget your encounter with the crew of the Salty Swallow! Arrrrrrr!”
And then the whole crew dies, because we’re all bad.
The amount of limits on it is ridiculous though 😔. No voyages, no captain of my own ship. No nothing 🥺