It can be the least predatory mtx system ever, being in a paid game is still not acceptable and I’ll die on that hill. Never bought anything with a shop or battle pass and won’t start now.
Having the option to use real money is the problem. Nothing is stopping them from adding more and more expensive stuff until you cannot grind it anymore. That’s how we went free cosmetics to 60+ bucks for skins.
Oh, they can add content not included in the original purchase? And they ask me to buy those things they worked on if I want to play with them? Fucking monsters… someone needs to stop them.
You know, drip feeding stuff is no fun. Paying for trivial things is no fun either. We used to get full-blown expansions for the price some companies want for a single skin.
Instead of adding stuff to a shop, games could get actual new content. Instead of buying every asset separately, they could all be thrown in with said new content. Like, yeah, they should get paid for their continued work, but that does not mean the consumer should be milked for every penny.
Sure, and it’ll be unacceptable when that actually happens. Saying “X is unacceptable because think about what they might do in the future” isn’t really an amazing argument if they’re not doing it now.
To each their own, but I think this is a bit extremist. Life isn’t black and white. Free games with mtx can be good or bad, paid games without can be good or bad.
Just not buying solely because it has a shop/battle pass means you miss out on a lot of games where it has zero meaning and you’re not allowing any nuanced discussion to happen on the issue.
Unpopular opinion but I think it’s acceptable as long as its optional especially as multiplayer game where they are hosting servers. Those aren’t cheap and I don’t have the game so I wouldn’t know but if they do release more multiplayer content for free, I think it’s further justification because that’s better than paid content packs. As an example, CoD on PC had a recurring issue of DLC content being useless since too little people would buy them. Titanfall saw this issue as well and it was even worse due to the smaller player base. So with Titanfall 2 they just made it free and added cosmetics microtransactions that were actually reasonably priced.
Maybe this is not the solution for everything but as long as it has no bearing on gameplay what’s the harm? If you’re not one to spend on microtransactions then you only get the benefits. I don’t think a more benign implementation should be criticised just because we fear the potential of it potentially becoming worse.
I agree if those things leverage fomo to get people to pay. In helldivers you can earn that currency just playing the game so if you have less time to play you have the option of purchasing the currency and their versions of battle passes are always available to buy and work on at your leisure.
It started with “It’s just a silly horse armor DLC, just don’t buy it!”, continued with “It’s just cosmetics bro, just don’t get them!”, then we got “The shop is fine though, you can get the currency ingame!” and got to “The timed battle pass is fine, you also get free stuff!”. You can draw your own line for mtx, but slowly we’re both approaching and crossing it if you accept anything before that.
The way I see things, “the least pressured to buy stuff” reads like “the least aggressive cancer”. Sure, it could be worse, but like, you’ve still got cancer. There’s still the ideal option of being healthy instead.
I’m actually not making any of those arguments and disagree with all of them myself. My issue with mtx is generally that they prey on people with psychological tactics that are proven to work on a lot of (generally vulnerable and younger) people. Helldivers does none of that, it’s not “least pressured to buy stuff”, you’re not pressured at all.
And I know I’m being a little sensitive here but it really sucks to lose someone from cancer and see someone comparing it to a shop in a video game of all things.
I appreciate the consideration and at the end of the day I really agree with you and it sucks to see the state of the industry as a whole right now and really hope we can get back to being respected as consumers some day.
It can be the least predatory mtx system ever, being in a paid game is still not acceptable and I’ll die on that hill. Never bought anything with a shop or battle pass and won’t start now.
You can literally earn all the credits you need to buy out the store just from playing.
Having the option to use real money is the problem. Nothing is stopping them from adding more and more expensive stuff until you cannot grind it anymore. That’s how we went free cosmetics to 60+ bucks for skins.
Oh, they can add content not included in the original purchase? And they ask me to buy those things they worked on if I want to play with them? Fucking monsters… someone needs to stop them.
You know, drip feeding stuff is no fun. Paying for trivial things is no fun either. We used to get full-blown expansions for the price some companies want for a single skin.
Instead of adding stuff to a shop, games could get actual new content. Instead of buying every asset separately, they could all be thrown in with said new content. Like, yeah, they should get paid for their continued work, but that does not mean the consumer should be milked for every penny.
Sure, and it’ll be unacceptable when that actually happens. Saying “X is unacceptable because think about what they might do in the future” isn’t really an amazing argument if they’re not doing it now.
Nothing is stopping anyone from making something predatory from some angle at some time. You’re just slippery sloping this.
To each their own, but I think this is a bit extremist. Life isn’t black and white. Free games with mtx can be good or bad, paid games without can be good or bad.
Just not buying solely because it has a shop/battle pass means you miss out on a lot of games where it has zero meaning and you’re not allowing any nuanced discussion to happen on the issue.
Unpopular opinion but I think it’s acceptable as long as its optional especially as multiplayer game where they are hosting servers. Those aren’t cheap and I don’t have the game so I wouldn’t know but if they do release more multiplayer content for free, I think it’s further justification because that’s better than paid content packs. As an example, CoD on PC had a recurring issue of DLC content being useless since too little people would buy them. Titanfall saw this issue as well and it was even worse due to the smaller player base. So with Titanfall 2 they just made it free and added cosmetics microtransactions that were actually reasonably priced.
Maybe this is not the solution for everything but as long as it has no bearing on gameplay what’s the harm? If you’re not one to spend on microtransactions then you only get the benefits. I don’t think a more benign implementation should be criticised just because we fear the potential of it potentially becoming worse.
I agree if those things leverage fomo to get people to pay. In helldivers you can earn that currency just playing the game so if you have less time to play you have the option of purchasing the currency and their versions of battle passes are always available to buy and work on at your leisure.
It started with “It’s just a silly horse armor DLC, just don’t buy it!”, continued with “It’s just cosmetics bro, just don’t get them!”, then we got “The shop is fine though, you can get the currency ingame!” and got to “The timed battle pass is fine, you also get free stuff!”. You can draw your own line for mtx, but slowly we’re both approaching and crossing it if you accept anything before that.
The way I see things, “the least pressured to buy stuff” reads like “the least aggressive cancer”. Sure, it could be worse, but like, you’ve still got cancer. There’s still the ideal option of being healthy instead.
I’m actually not making any of those arguments and disagree with all of them myself. My issue with mtx is generally that they prey on people with psychological tactics that are proven to work on a lot of (generally vulnerable and younger) people. Helldivers does none of that, it’s not “least pressured to buy stuff”, you’re not pressured at all.
And I know I’m being a little sensitive here but it really sucks to lose someone from cancer and see someone comparing it to a shop in a video game of all things.
You know what, that’s fair. I’m sorry for the comparison and will try to not use it again.
As for the least pressured thing, that’s just from the title of the original article.
I appreciate the consideration and at the end of the day I really agree with you and it sucks to see the state of the industry as a whole right now and really hope we can get back to being respected as consumers some day.
You only earn so much, though. Once you finish with requisitions it’s buy only
No, you can find super credits in every single battle. Should be leaving any mission with a minimum of 20 super credits
You can actually find the premium currency as a loot item in some mission types
Nope, you can find them in missions as well, just in smaller amounts