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Xbox has taken a definitive stance by instituting a new policy that will block the use of unauthorized accessories with its consoles, effective as of November 17.

This decision has already begun to reverberate amongst the gaming community, and many have already had a warning about it on their consoles in the form of error message 0x82d60002.

Error message shown on Xboc console when plugging in accessory (Image credit: Future)

It’s a big shift that’s going to impact all those accessories that don’t have the Xbox seal of approval. Made more apparent by Xbox redirecting the user to its own official storefront.

Our sources indicate that Microsoft is lifting restrictions on the ability for third-party hardware manufacturers to build wireless accessories for Xbox Series X|S devices.

Now, we’re hearing that Microsoft does have an approval process for official third-party wireless controllers, and this new restriction may be a result of new security measures to put restrictions on inputs that could circumvent play or inject unfair advantages.

The downside, of course, is that Xbox’s new policy is affecting many “fair” accessories, particularly in the case of fighting game joysticks and other similar accessories.

The problem seems to revolve around brands that haven’t acquired this licensing but still market their products as compatible with Xbox. It appears that Microsoft is actively blocking these items.

    • ampersandrew
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      172 years ago

      Surely it will help them reclaim their spot as the de facto fighting game console in a scene where many people use unlicenced controllers with Brook boards.

      • @Moonrise2473@feddit.it
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        32 years ago

        But if someone wants to do an arcade controller, this changes almost nothing. Just solder the wires on the contact pads on an official Xbox controller. Impossible to detect via software

        Even the turbo button can be done, with an intermediate IC that transforms the signal from the button to be intermittent

        • ampersandrew
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          32 years ago

          Probably much harder to enforce after the console’s launch than if they thought about this 3 years ago.

          • Natanael
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            12 years ago

            Not really, just let the game devs chose when to request that the console enforces stricter verification of accessories and otherwise just allow whatever

  • Do they realize this may be the only way some people can legally play the games? I can imagine lots of disabilities that only let people play with a niche controller

    • @shapesandstuff@feddit.de
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      322 years ago

      Yeah but xbox wants them to buy the xbox accessibility controller.

      Fuck that, third party controllers have always been a thing. Such a dumb hill they wanna die on.

  • @UrLogicFails@beehaw.orgOP
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    332 years ago

    I’ve never been one to play competitive online games since I have the hand/ eye coordination of a house plant, so I can’t weigh in on the advantages of blocking controllers that are “unfair”; but as someone who hated button mashing “A” in Animal Crossing, I can say that custom controllers can definitely have a place with a console.

    In my opinion, this feels like Microsoft simply wanted more licensing money and is doing it under the guise of fair online play. It reminds me of Apple locking faster charging and data transfer on USB-C to their own proprietary USB cables.

    Hopefully this does not negatively affect too many people.

    • @GunnarRunnar@beehaw.org
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      122 years ago

      The unfair advantage argument definitely holds water, mouse and keyboard can be like a sports car racing against a bicycle. But if someone had the budget to tackle this issue through software, it would be Microsoft. So I’m inclined to agree that it’s mostly just MS squeezing money out of third party manufacturers.

      If they’d care only about the “unfair”, they’d put a fair, almost free, price on the official license that covers the cost of testing or whatever. Truth presumably here is also a bit more complicated, maybe third party controllers could be easier to hack resulting in an ineffective licensing system, idk. But yeah smells like money for Microsoft and a loss for consumers.

    • @FlihpFlorp@lemm.ee
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      62 years ago

      One thing that kinda sprang to mind was accessible controllers. Ik Microsoft makes one and I’m sure there’s some approved but my thoughts are what if it doesn’t serve your needs

      I’m tired so hopefully this makes sense

  • TwilightVulpine
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    322 years ago

    Enshittification advances. Consoles already are the prime example of devices that act as if they are still owned by the company rather than the customer, but they somehow find even more ways to make it worse…

  • ArugulaZ
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    222 years ago

    Microsoft sure loves blocking things from its game console nobody actually wants to use in the first place. Who exactly is going to want to buy a license to make video game controllers for the system that’s last place in the console wars? Specialty controllers like the Neo-Geo click stick by 8BitDo are almost sure to be released for major formats, but NOT Xbox, if 8BitDo has to pay an extortionate fee for a license.

    • Thembo McBembo
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      82 years ago

      Accessibility. People who can’t grab or use an XBOX controller with their hands need to use custom controllers, including things like foot pedals.

    • The 8BitDo stuff is what I had in mind as well. Everything I have from them has Xinput mode, and works great for PC Game Pass and Xcloud games. I was hoping that anything that supports Xinput would be available on the actual consoles, but walled garden.

    • resketreke
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      12 years ago

      Have you tried the Neo-Geo click stick? If so, how good is it?

      • ArugulaZ
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        12 years ago

        Still waiting for it to arrive. I got it for half off on Woot, and got in just in time to grab a Mai!

  • 👁️👄👁️
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    102 years ago

    Oh nooo. I’m going to be devastated all the way over here on my Linux desktop and steam.

    • @exonac@feddit.de
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      52 years ago

      Same here. Ironically I’m using a bunch of original Xbox controllers on it. I just like the shape. whaddayagonnado microsoft? Your OS and your consoles are shit! You are the third party now!

      • thingsiplay
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        22 years ago

        Me too. And I even purchased the official proprietary dongle from Microsoft and play it wireless. Why not Bluetooth? I don’t like Bluetooth, as I have bad experience with it in the past and would need a dongle for it anyway. Otherwise, the controller works very well with Steam and with non Steam emulators. Microsoft knows how to make good controllers, I give them that.

        But on the other hand, I wonder how it is to have a PS5 controller. First, Sony has open source drivers for it and they are included in the Kernel I think (tag me wrong, if it’s not true). Plus it has some features, which the Xbox controllers do not have. I’m very curious, but the prices for new controllers are so expensive!

      • Rayspekt
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        22 years ago

        Haha I do this as well as they feel nice and their dongle is able to manage multiple controllers at once.

      • @khalic@beehaw.org
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        22 years ago

        I’ve already used it to play the hell out of anno 1800, better than any 2k machine would have.

        • BolexForSoup
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          12 years ago

          Baldur’s gate 3 for me while I waited for the mac release. Valheim before that. I only use it for probably three or four months a year, but I got the founders rate at five dollars a month so it’s more than worth it to keep paying for it.

  • RiQuY
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    11 year ago

    Microsoft doing Microsoft things, classic.