Eurogamer understands Bethesda’s current plan is to shadow drop the game next week on PC, PlayStation 5 and Xbox Series X/S, including via Xbox Game Pass.

  • @VerseAndVermin@lemmy.world
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    616 hours ago

    Oblivion has my heart, but I’m not super interested in this. So far some of the visual choices look less inspired than the original take, and I don’t just mean the yellow filter. The dryad went from other worlds to person with a dryad skin equipped.

    I’m more interested in the Skyblivion mod. It feels more like it improves upon what was there and has some cool deviations of its own.

  • @Philote@lemmy.ml
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    361 day ago

    Feels on brand for Bethesda to secret release this just before skyblivion mod finally gets near their release date. Kind of feels like a slap in the face to the community. I guess we will get a who did it better comparison.

    • @Stovetop@lemmy.world
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      724 hours ago

      I am actually not even sure how much input Bethesda had in this. It was remastered by an outside studio contracted by Microsoft. The same studio handling the remaster of Metal Gear Solid 3, apparently.

      • dinckel
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        81 day ago

        Unlikely to happen, because the leadership behind the project claimed they are in contact with Bethesda, to make sure no one’s stepping on anyone’s toes. Although obviously they can just pull the rug at any time, which would be catastrophic. Given that they’ve remade basically every single asset in the game, and require the original game to be owned and installed, it should be fine

      • @catloaf@lemm.ee
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        11 day ago

        Usually they do that shortly before announcing their own, like Nintendo with AM2R. Maybe they won’t do it at all.

  • @iAmTheTot@sh.itjust.works
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    331 day ago

    Honestly, I don’t have a ton of faith in Bethesda anymore, so I don’t care much for the next game. This on the other hand, as I understand it, was handled by another studio which has delivered great remasters and remakes, so I’m actually kinda stoked for it. I could play through Oblivion again, it’s been years.

    • @DarthFrodo@lemmy.world
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      301 day ago

      Skyblivion (the fan remake) will probably have much more attention to detail and will also release this year, after over 10 years of development. The dev log videos look amazing. I’d be very surprised if the official remake is as good.

      • @iAmTheTot@sh.itjust.works
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        61 day ago

        I really admire the work of the Skyblivion crew, as well as the ones remaking Morrowind, but I’m not quite as cynical as you regarding the official. As I said, I think the studio has handled some good remasters in the past and I think it will be done well.

    • @Stovetop@lemmy.world
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      424 hours ago

      The only part that gives me pause is that this is supposedly in Unreal Engine rather than Bethesda’s usual engine.

      Not to say that there won’t be a modding scene, but it will be substantially different without the equivalent of the Construction Set/GECK/Creation Kit.

      • @iAmTheTot@sh.itjust.works
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        323 hours ago

        I admit this is less of a concern to me because I don’t do a lot of modding, but I can definitely understand that disappointment for those that do. With a different engine, though, I do hope it will be less buggy.

  • Hal-5700X
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    21 hours ago

    I have a bad feeling about this. I’m getting GTA The Trilogy – The Definitive Edition flashbacks.

  • @WoodScientist@sh.itjust.works
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    1 day ago

    I still remember my first playthrough. Low level character. I save scummed until I could sneak into the tower in the heart of the Imperial City. In the council chamber was a mage with an incredibly powerful staff. I pickpocketed it off of him, again using save scumming. I then traveled to Bravil and entered the castle there. As the Count of Bravil was giving a speech, I pulled out the staff and zapped him dead on his throne, right in front the of the whole court. I then got away from the assassination through the brilliant escape plan of running out the front door, murder weapon still in hand.

    Damn I loved Oblivion.

    Muuuuurrddeeerrr!!!

    • @dogslayeggs@lemmy.world
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      121 day ago

      My favorite story was actually from my buddy’s playthrough. He duped the poison apple from the assassin’s guild quest using the arrow glitch. He then duped it 50 more times and put-pocketed one into everyone’s pockets in a specific town. When they all went to lunch they ate them and died. An entire town of dead people. It was hilarious.

      • @WoodScientist@sh.itjust.works
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        51 day ago

        An entire town of dead people. It was hilarious.

        I see you also follow the life philosophy of, “if you’re not on at least one watch list, are you even really living?” :D

    • @datavoid@lemmy.ml
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      118 hours ago

      I’ve been save scumming my way through the fighters guild quests for literally 10+ years.

      I’m like 1 achievement away from 100%… but holy shit, those trolls are relentless. They take like 40 hits to kill but only need 1-2 to kill you.

    • Omega
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      51 day ago

      I beat the entire thieves guild quest line starting at basically level 1 by using the strategy of “run fast”. There were some major flaws that kept me from loving that game properly, so I’m hoping it’s more user friendly with the remake. But I could definitely see a lot of charm in it.

      If it isn’t one of the ugliest games I’ve ever played though. Why is every character a shiny, pudgy, orange?

      • @WoodScientist@sh.itjust.works
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        41 day ago

        Yup. I’m pretty sour on Bethesda RPGs after getting burned hard by Starfield. But I have a hard time imagining even they could fuck up a simple remastering of a game I already loved in the past.

  • @TommySoda@lemmy.world
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    1 day ago

    My only thing is that I hope they fixed some of the blaring issues with the original. I still go back and play Oblivion from time to time, but I usually have to spend 4 or 5 hours just downloading and installing mods. My biggest gripe with Oblivion has always been enemy scaling. Unless you do the main quest first you’ll be fighting the strongest enemies in the game by the time you get around to it.

    • @catloaf@lemm.ee
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      1 day ago

      Considering Skyrim and Fallout 4 inherited bugs from Morrowind, I’m sure this has inherited them again. And I’m sure everything feels just as janky.

      Edit: actually this is on UE5 from a third party, so I’m hopeful it won’t have that Bethesda feel.

      • thanks AV
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        21 day ago

        Theres no way I’m reading this in real life

        We’re saying the oblivion port to UE5 is going to be less buggy? That makes you hopeful?? What is this place??? Did the gta trilogy not make it to lemmy?

          • thanks AV
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            14 hours ago

            Im not denying the bugginess of oblivion I’m more concerned about the general unplayability of a lot of Unreal games in this latest gen

            Like if the bugs were bad when they wrote the code I can’t imagine porting that code into unreal with its famously poor optimizations is anything but the worst case scenario for this remaster lmao

            My hope was that they were porting it to creation 2 with upscaled assets and taking some time to squash the most egregious bugs. Hearing it’s going to be a ue5 port now I’m almost not even willing to give it a chance. We shall see. For all we know, this could just be industry drivel getting us excited about a fake leak.

            • @catloaf@lemm.ee
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              12 hours ago

              The quality of Unreal games is a product of the developer. Plenty of games have been great. Satisfactory and Talos Principle 2, for example.

  • @Console_Modder@sh.itjust.works
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    61 day ago

    That’s so fucking weird to drop a remaster or remake like that so suddenly with no advertising or announcement. Something about this still doesn’t feel right in my gut, so I guess I’ll believe it when (if) it does drop. I don’t even know if I am going to buy it if it’s real, I have more faith in the modders behind Skyblivion than I do in Bethesda to actually do right with their IPs

    • @simple@lemm.eeOP
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      61 day ago

      What’s weird is that they’re still keeping it a secret even though it’s been rumored for months. We know it’s coming, but they’re still acting like it’s going to be a surprise.

      • @ampersandrew@lemmy.world
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        81 day ago

        Video game marketing changed dramatically about 2 years ago. No one likes long marketing cycles anymore. There are too many opportunities for delays or “puddlegates”.

      • @Stovetop@lemmy.world
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        223 hours ago

        Microsoft likes doing shadowdrops, apparently. Hi-Fi Rush being the most prominent, but they also shadowdropped the Ninja Gaiden 2 remake a few months ago.

    • @TachyonTele@lemm.ee
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      31 day ago

      Bethesda used to have a very short time between announcements and release. This game isn’t made by them, but they probably made the devs keep a tight lid on it.

    • @Stovetop@lemmy.world
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      320 hours ago

      It’ll happen. I don’t think it’ll be good, but it’ll happen.

      This remaster was made by a different studio, not Bethesda, so I do believe them after they said that TES6 is now in full production following Starfield.

      • Fingolfinz
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        118 hours ago

        Yeah the amount of time that has passed since Skyrim to whenever the hell it comes out has just been so long that it’ll never live up to the anticipation.

        Shit, if the remake is by a different company maybe it’ll fun but I think skyblivion will be the best