• @net00@lemm.ee
    link
    fedilink
    English
    316 months ago

    I’ll just wait for the Witcher 4 patch 2.0, which will release after 3 years from the original release date and will actually contain the advertised game.

  • @ouch@lemmy.world
    link
    fedilink
    English
    96 months ago

    I should probably get around to continuing Witcher 3. I just have a mental issue with quests and choices blocking other quests that I just end up reading the wiki. Help me.

  • @De_Narm@lemmy.world
    link
    fedilink
    English
    26 months ago

    Just in time for me to actually play Witcher 3, I’m starting this weekend. I wasn’t big on Witcher 2 and just never got around to 3 until now.

      • @De_Narm@lemmy.world
        link
        fedilink
        English
        16 months ago

        I sure hope so, I got quite burned on the last big budget game I’ve played years after the hype. God of War 2018 felt like a culmination of every wrong with gaming at that time (outside of mtx) and AAA games only got worse from there.

        • @NocturnalMorning@lemmy.world
          link
          fedilink
          English
          46 months ago

          I will say, i didn’t think the main story was that strong. But the huge amount of amazing side quests more than made up for it.

          • @De_Narm@lemmy.world
            link
            fedilink
            English
            56 months ago

            I went into detail here. In short, nothing was actually engaging. Combat, puzzles and traversal all felt shallow.

            • @Buddahriffic@lemmy.world
              link
              fedilink
              English
              35 months ago

              Does it also include those cutscenes where you have to press a button that pops up on the screen or you have to start the cutscene over again?

              I hate those because:

              1. Every console has a different layout for basically the same buttons.
              2. I like cut scenes being little breaks where you just watch and soak it in. At least assuming the character doesn’t make choices I hate or suddenly surrenders because a few enemies point weapons at them (after probably having fought more of those enemies actually using their weapons instead of just threatening it).
              3. If I’ve seen a cutscene already, I’d rather skip it and get back to the good gameplay. Maybe the interaction was intended to reduce that “go away cutscene, you’re boring, I want to get back to the fun stuff” but I don’t find it accomplishes that at all.
              4. It’s not good gameplay. Even if I don’t end up panicking and hitting a wrong button or missing it because I’m not ready to think about where the X button is on this particular controller, it’s not rewarding at all to succeed, other than the “yay, I don’t have to repeat this stupid shit anymore”.
              5. And I especially hate ones that prompt mashing buttons as fast as you can or rotating a stick as fast as you can (and this applies outside of cutscenes, too). I don’t find anything interesting about testing the physical limits of my thumbs and wearing down the buttons or sticks involved faster in the process.
              • @De_Narm@lemmy.world
                link
                fedilink
                English
                25 months ago

                Do you mean quick time events (QTEs)? The game has at least one cutscene I remember where you’re prompted to activate an ability to change the outcome, however, I think that’s it. The games usually doesn’t have them.

                Although, it does commit an entirely different sin in terms of unskippable cutscenes: There are several ‘immersive’ cutscenes with you suddenly walking at a snail’s pace or climbing slowly around while the cutscene plays out.

    • @darkkite@lemmy.ml
      link
      fedilink
      English
      2
      edit-2
      5 months ago

      if you’re on pc. get the friendly ui mod and try to hide the mini map and use 3d maps marker instead. immersion is so much better

      • Steve Dice
        link
        fedilink
        English
        26 months ago

        This. I spent 84% of my first playthrough looking at the minimap.

  • @x00z@lemmy.world
    link
    fedilink
    English
    -26 months ago

    “Production” in software development means it’s available to end users.

    At first I didn’t understand they meant development.

    • @tburkhol@lemmy.world
      link
      fedilink
      English
      36 months ago

      Ditto. Was surprised to hear it that far along, with absolutely no prior leaks/hype, except maybe they learned from CP2077.

      Eventually sorted out they mean ‘production’ in the movie sense, not the product sense. And I suppose that’s fair, given how much modern ARPGs incorporate voice & physical acting, foley work, motion capture, etc

  • @darthsid@lemmy.world
    link
    fedilink
    English
    -336 months ago

    Great - what am I supposed to do with this? Hope it’s not as shit as the rest of the UE5 games or Cyberpunk? Hope my hardware can run it? Have they learnt nothing from Cyberpunk? Like STFU and maybe show people things when it’s ready?

    • ThyTTY
      link
      fedilink
      English
      246 months ago

      Nothing. Not every information needs to be actionable by its receivers. Do not get hyped up but know there will be a next installment and wait till they show something.

      • @darthsid@lemmy.world
        link
        fedilink
        English
        -336 months ago

        Yeah - and us consumers don’t need every fucking milestone painted out either. We didn’t back this. Show it to us when it’s time or get the fuck out of my feed. But watch how they’ll go down the cyberpunk route and build hype over 7 years again to deliver a broken piece of shit on launch. Why? Because they made so much money last time doing it.

        • @simple@lemm.eeOP
          link
          fedilink
          English
          386 months ago

          I have never seen someone so upset that there’s gaming news in the gaming community

          • Nick
            link
            fedilink
            English
            36 months ago

            I do understand the reaction somewhat though… It’s these kinds of news that gets people hyped for a game and leads to the sort of pressure that might make a launch fail as it did with Cyberpunk

            • Vaquedoso
              link
              fedilink
              English
              176 months ago

              Announcing a game is not over-hyping. If you can’t control yourself that a simple announcement that a game is in production makes you have a meltdown, then probably they shouldn’t be browsing the gaming community, where this kind of news is expected

              • @darthsid@lemmy.world
                link
                fedilink
                English
                15 months ago

                Help me solve my dilemma - I do want to hear about new exciting releases/reviews of upcoming games but I also don’t want news of announced games which are 5+ years away. And especially don’t want to hear about every little morsel of info they throw your way in the 5 year build up only to launch disastrously and then keep us in the news cycle for another 2-3 years where they advertise how they are fixing their game only to turn around and ask for more money to sell you an expansion. How do I just focus on the good ones?

                • Vaquedoso
                  link
                  fedilink
                  English
                  15 months ago

                  Honestly it just sounds like you don’t enjoy reading news about games, and that’s fine, but this one is a good announcement

    • Ab_intra
      link
      fedilink
      English
      5
      edit-2
      6 months ago

      Cyberpunk runs on the RedEngine. This game will be the first for CD Project Red to run Unreal engine.

      I agree however that Unreal engine might be a bad choice. We’ll have to see. They change engine because of money as developing an engine is far more expensive than using Unreal Engine.

      • @pivot_root@lemmy.world
        link
        fedilink
        English
        1
        edit-2
        6 months ago

        If I recall correctly, the “next gen update” for The Witcher 3 was UE5.

        I did not recall correctly.

        • Ab_intra
          link
          fedilink
          English
          2
          edit-2
          6 months ago

          That makes no sense 🤣 if they had done that then it would mean they would have to develop the game all over again in UE5. UE5 and redENGINE are two different engines and there is no “upgrading” from one engine to the other without making the game all over again in the different engine.