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overflow to Emulation@lemmy.ml • 3 years ago

ARM64 Emulation Showcase | Dolphin, AetherSX2, Xemu | HoneyComb LX2K

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ARM64 Emulation Showcase | Dolphin, AetherSX2, Xemu | HoneyComb LX2K

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overflow to Emulation@lemmy.ml • 3 years ago
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CPU: NXP Layerscape LX2160A; 16x A72-cores @ 2.2Ghz (Overclock) RAM: 32GB DDR4 @ 3200Mhz GPU: AMD Radeon Pro WX 4100 (4GB) Next stop is testing out some emulators from the seventh generation of game consoles; The Wii, PS2 and Xbox! In this video we will be running a few titles developed for the PowerPC, MIPS64, and x86 architectures. There is a common notion that ARM CPU's are under powered, and most single board and mobile devices are. I played around with some overclocking and got helpful mesa patches applied, so I had to see what we could do! I am showing mostly biased clips highlighting games with descent performance. However, there are hiccups, as different game engines perform from almost perfect to the emulator crashing. While Dolphin is my fan-favorite with AetherSX2 giving me smiles, the real pièce de résistance is how Xemu handles a few titles. There's many games I haven't tested, so I may play around with a few more for a later video. But if you found this video entertaining/interesting, want to know more or have any feedback, please leave a comment below and a like above. Maybe one day I won't be constrained to 15min uploads... :) Dolphin-emu - https://dolphin-emu.org/ AetherSX2 - https://www.aethersx2.com/ Xemu - https://xemu.app/ My GitHub - https://github.com/Wooty-B TIMESTAMPS @00:00 - Intro [Wii] @00:10 - Tomb Raider @01:10 - Resident Evil 4 @02:38 - Zelda: Skyward Sword @03:37 - Mario Kart Wii @04:29 - Super Smash Bros. Wii [PS2] @05:25 - Armored Core 2 @06:29 - Dragon Ball Z: Budokai Tenkaichi 3 @07:10 - GTA: San Andreas @08:28 - Metal Gear Solid 3 @09:54 - Ratchet & Clank: Going Commando [Xbox] @10:52 - Halo: Combat Evolved @12:16 - The Hobbit @12:47 - TimeSplitters 2 @13:52 - Whacked!
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