One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.

  • abbotsbury@lemmy.world
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    2 years ago

    Being able to fork and publish your own versions is integral to the open source philosophy

    No, that is an enumerated freedom of the free software movement, not open source

    • WaterSword@discuss.tchncs.de
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      2 years ago

      Open-source software (OSS) is computer software that is released under a license in which the copyright holder grants users the rights to use, study, change, and distribute the software and its source code to anyone and for any purpose. from Wikipedia

      The same article also talks about the difference between open source and source available:

      Although the OSI definition of “open-source software” is widely accepted, a small number of people and organizations use the term to refer to software where the source is available for viewing, but which may not legally be modified or redistributed. Such software is more often referred to as source-available, or as shared source, a term coined by Microsoft in 2001

      • abbotsbury@lemmy.world
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        2 years ago

        Under that strict definition, software under the GNU GPL would not be “open source” because the license stays with the code, and is not truly “for any purpose,” which is the same deal with the Epic license: you may use, study, change, and distribute the Unreal source code, but it stays under Epic’s license.

        If you are talking about the FREEDOM to fork and publish and share and whatever, then you mean Free software.